bingobot/main.go
Piper Pentagram a82ba0f51b Use a singleton pattern for logging
This change migrates the internal/logging package to a singleton
pattern. It now exports a Log variable which can be acquired from any
other package.
2024-11-08 13:54:19 -08:00

70 lines
1.3 KiB
Go

package main
import (
"flag"
"log"
"os"
"os/signal"
"github.com/bwmarrin/discordgo"
"gitlab.com/whom/bingobot/internal/config"
"gitlab.com/whom/bingobot/internal/logging"
"gitlab.com/whom/bingobot/internal/state"
)
var (
Token = flag.String("token", "", "Bot authentication token")
App = flag.String("app", "", "Application ID")
Guild = flag.String("guild", "", "Guild ID") // Do we want it to be tied to one server?
appConfig *config.AppConfig
)
func main() {
flag.Parse()
if *App == "" {
log.Fatal("application id is not set")
}
var err error
appConfig, err = config.Parse()
if err != nil {
log.Fatal(err)
}
logging.InitLogger(appConfig)
err = startBot()
if err != nil {
log.Fatal(err)
}
}
func startBot() error {
state.DiscordSession, _ = discordgo.New("Bot " + *Token)
err := state.DiscordSession.Open()
if err != nil {
logging.Log.Error("could not open discord session", "type", "error", "error", err)
return err
}
logging.Log.Info("shutting down gracefully", "type", "shutdown")
sigch := make(chan os.Signal, 1)
signal.Notify(sigch, os.Interrupt)
<-sigch
logging.Log.Info("shutting down gracefully", "type", "shutdown")
err = state.DiscordSession.Close()
if err != nil {
logging.Log.Error("could not close discord session gracefully", "type", "error", "error", err)
return err
}
return nil
}