Use a singleton pattern for logging

This change migrates the internal/logging package to a singleton
pattern. It now exports a Log variable which can be acquired from any
other package.
This commit is contained in:
Piper Pentagram 2024-11-08 13:54:19 -08:00
parent 70fc746ed6
commit a82ba0f51b
2 changed files with 8 additions and 15 deletions

11
main.go
View file

@ -18,7 +18,6 @@ var (
Guild = flag.String("guild", "", "Guild ID") // Do we want it to be tied to one server?
appConfig *config.AppConfig
Log logging.Logger
)
func main() {
@ -35,7 +34,7 @@ func main() {
log.Fatal(err)
}
Log = logging.InitLogger(appConfig)
logging.InitLogger(appConfig)
err = startBot()
@ -49,21 +48,21 @@ func startBot() error {
err := state.DiscordSession.Open()
if err != nil {
Log.Error("could not open discord session", "type", "error", "error", err)
logging.Log.Error("could not open discord session", "type", "error", "error", err)
return err
}
Log.Info("shutting down gracefully", "type", "shutdown")
logging.Log.Info("shutting down gracefully", "type", "shutdown")
sigch := make(chan os.Signal, 1)
signal.Notify(sigch, os.Interrupt)
<-sigch
Log.Info("shutting down gracefully", "type", "shutdown")
logging.Log.Info("shutting down gracefully", "type", "shutdown")
err = state.DiscordSession.Close()
if err != nil {
Log.Error("could not close discord session gracefully", "type", "error", "error", err)
logging.Log.Error("could not close discord session gracefully", "type", "error", "error", err)
return err
}